We all love a challenge, gamers I mean. Nothing beats that feeling of picking up your controller and going head to head with the most difficult level a game can throw at you. A feeling which as of late has been a bit thin as very few games choose to be as tough as nails simply because, lets face it, games are more than just entertainment now, they've moulded into an art form of their very own which soon will become, if they're not there already, part of mans rich culture.
Some games however, dash aside the big budgets, movie stars with their captured faces and life affirming plots to instead test your metal. Dark Souls is an obvious entry into this category of rage endusers but there’s another indie title coming along which looks to join the ranks.
Blood of The Werewolf, a classic 2D platformed which has already enjoyed some great success through steam, is this year heading over to all the major current-gen consoles and I was lucky enough to get my hands on an early demo of the Xbox 360 version which was simply, damn hard!
You play as Selena, a crossbow toting heroine who also just happens to be a werewolf. Your husband was murdered and child kidnapped which sets you on a quest to rescue your child and last of the Werewolf bloodline. With some great voice acting, the story is told through Selena herself as you progress from stage to stage in desperate search of your child.
While seeing an initial release on the PC, Blood of The Werewolf really feels natural being played with a controller, using the classic twin stick method, you control Selena using the left analogue stick and aim her crossbow with the right which means you’ll be spending some time getting the aiming just right as it offers a really sensitive response time. Jumping is a pressure sensitive affair also which means while those pesky gaps between platforms may look roughly the same, trust me when I say they're not! You’ll have to get to learn just when its right to bash the A button, or caress it like a duckling.
Gameplay flicks back and forth between Selena in her normal state and her werewolf form, switching to the wolf whenever moonlight is allowed to flood the map, which helps to up the ante and mix things up right as you get too comfortable. Both Selena and her Werewolf self have their own set of moves and special attacks which work best against different enemies and in different settings. My only niggle with the time I had, is that the Werewolf didn't come into play often enough for my liking but with my skill holding me back from getting too far into the game, I cant be angry at anyone other than myself.
The creatures and eventual bosses you’ll come across are inspired by classic monsters from Universal movies such as The Mummy and Creature from The Black Lagoon which is reflected in the maps you’ll venture through and truly fits in beautifully with the visuals that the team at ….. have created. From the unique art style, to the way each section of the story is told through old movie reel vignettes, Blood of The Werewolf offers something thats hard as nails and cool as hell!
Overall, I loved my time with Blood of The Werewolf! While it left me raging and howling at the moon (sorry, to easy) I couldn't help but go back for more!
Its out now for the PC gamers amongst you, while the rest of us sadly, will have to wait until a more cornet date than “early 2014” arrives!