As you no doubt have heard, Lara Croft is already planning a comeback of sorts, in her top down adventure Temple of Osiris.
With the games four player co-op already having it time in the sun with Square Enix and Crystal Dynamics first Developer diary, today the team have released a second slice of gameplay, however we're not looking at Lara's brawn or friendly nature here. No, no. This time, it's all about that huge, juicy brain of hers.
Executive Producer Scot Amos is joined by Lead Level Designer Jeff Wajcs to discuss the difficult task of perfectly challenging a player. Take a peek at the mirrors, time bombs, twisting gears, falling platforms and other such tools of death for the slow-witted, below!
You'll be able to get your hands on the full release of the game on December 9th for Xbox One, PS4 and PC.